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GLITCH

GLITCH

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Devlog

  • Devlog 2: Postmortem
    May 05, 2022 by Juliana Soranno
    Successes The biggest success was being able to create a fully functioning and fun interactive mobile game within a month. Our asset pack luckily had many animations for us to choose from to use as sp... Continue reading
  • Sources
    May 05, 2022 by Juliana Soranno
    Sources Joystick Sprites: https://www.kenney.nl/assets/onscreen-controls Background Music: https://www.proudmusiclibrary.com/en/tag/escape Font: https://www.fontspace.com/those-glitch-font-f76657 Ray... Continue reading
  • Devlog 1: Development and Playtesting
    May 04, 2022 by Juliana Soranno
    Game Development Process The idea for our game Glitch came from the maker’s love for video games, computers, science fiction and a childhood TV show called Cyberchase. Initially the group wanted to... Continue reading
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